I wanted my Game to have a slight retro style to it, Especially as I love the video game, Space Invaders.
For weapon system reference, ,I am also taking inspiration from this video as well.
Since the final deadline for the Alice in Wonderland, Life has been looking bright for me. I am now working on a couple of personal projects as mentioned in the previously and I am loving the creative freedom. Ahh what a relief to be free. At the Moment, I'm currently working on a Ufo Space Invader mini-game. Of which, I wanted to make a game where you can fly an aircraft to save the planet from invading alien ufo. Of course, the project is still in progress, however, I would like to improve my skills of engine blueprints and material editing. In the course of the project I would also like to learn more about particle effects and construction scripts. I wanted my Game to have a slight retro style to it, Especially as I love the video game, Space Invaders. I have been heavily influenced by this video, for inspiration for the level. I enjoyed looking at this video, because of, how beautiful the scene is, but how enjoyable the test level looks to play. In my level I will hope to dissect a number of things such as camera shakes, turbo-boosts and engine emissives. For weapon system reference, ,I am also taking inspiration from this video as well. At the same time, I would like to create a believable level city based level and improve the water I created in engine. This Ocean Storm project, will be the influence for the water. The buoyancy of the water and objects on the water is incredible! So without Further ado, here are some white box screenshots of my current progress on the level:
0 Comments
Leave a Reply. |
Yours trulyHowdy Folks! Project Categories
All
Archives
July 2015
|