And Voila, I give you Batgirl!
So this week, I decided to take a break from working on the gorget, the pressure from the gorget project was beginning to get to me and so I felt it was time to work on another project for a while. I revisited my work on the teenage boxer, this time round I focused on sculpting accurate female anatomy in Z-Brush. It wasn’t an easy task; many times I had to refer to the advice of peers before moving on. I aimed for the mesh to take the form of a teenage girl. If working on the female anatomy has taught me anything, it is that I still have a lot to learn about the female body. This is why I will be devoting my summer to learning the anatomy of the body. Taking a break from the project, I started to play around with the mesh, experimenting with shapes and brushes in Z-brush. Eventually, I created a mask which resembled that of a superhero mask. After discovering this, I saw that I could create a female superhero- namely ‘Batgirl’. Therefore, I continued masking until the mask shape resembled that of the DC Once the mask was completed I then extracted the mesh as a separate subtool and begin sculpting. At this point, I was very excited of my creation. Truth be told, I was experimenting with the many ways I could portray the character and this was fascinating. I sculpted until I felt as though I had done Batgirl justice (pardon the pun). I even had the chance to practice hair modelling , which is a vital skill that I will need for the final major project. And Voila, I give you Batgirl! Of course there is still a lot of polishing to be done before I can call this piece complete. However, I am very proud with the outcome of this sculpt, better yet, that this idea sprouted out of an accident.
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